pub enum Packet<'a> {
Challenge(Challenge),
ServerAdd(ServerAdd<Str<&'a [u8]>>),
ServerRemove,
GetServerInfoResponse(GetServerInfoResponse<Str<&'a [u8]>>),
}Expand description
Game server packet.
Variants§
Challenge(Challenge)
Sended to a master server before ServerAdd packet.
ServerAdd(ServerAdd<Str<&'a [u8]>>)
Add/update game server information on the master server.
ServerRemove
Remove the game server from a list.
GetServerInfoResponse(GetServerInfoResponse<Str<&'a [u8]>>)
Game server information to game clients.
Implementations§
Trait Implementations§
impl<'a> StructuralPartialEq for Packet<'a>
Auto Trait Implementations§
impl<'a> Freeze for Packet<'a>
impl<'a> RefUnwindSafe for Packet<'a>
impl<'a> Send for Packet<'a>
impl<'a> Sync for Packet<'a>
impl<'a> Unpin for Packet<'a>
impl<'a> UnwindSafe for Packet<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more