Struct Activity

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pub struct Activity { /* private fields */ }
Expand description

Structure making up “this” in “I did this”; it is something with which an Actor interacted. It can be a unit of instruction, experience, or performance that is to be tracked in meaningful combination with a Verb.

Interpretation of Activity is broad, meaning that activities can even be tangible objects such as a chair (real or virtual). In the Statement “Anna tried a cake recipe”, the recipe constitutes the Activity. Other examples may include a book, an e-learning course, a hike, or a meeting.

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impl Activity

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pub fn from_iri_str(iri: &str) -> Result<Self, DataError>

Constructor that creates a new empty instance when it successfully parses the input as the Activity’s IRI identifier.

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pub fn builder() -> ActivityBuilder<'static>

Return an Activity Builder.

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pub fn id(&self) -> &IriStr

Return id field as an IRI.

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pub fn id_as_str(&self) -> &str

Return id field as a string reference.

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pub fn definition(&self) -> Option<&ActivityDefinition>

Return definition field if set; None otherwise.

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pub fn merge(&mut self, other: Activity)

Consumes other’s definition replacing or augmenting self’s.

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pub fn name(&self, tag: &MyLanguageTag) -> Option<&str>

Convenience pass-through method to the definition field. Return name for the given language tag if it exists; None otherwise.

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pub fn description(&self, tag: &MyLanguageTag) -> Option<&str>

Convenience pass-through method to the definition field. Return description for the given language tag if it exists; None otherwise.

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pub fn type_(&self) -> Option<&IriStr>

Convenience pass-through method to the definition field. Return type_ if set; None otherwise.

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pub fn more_info(&self) -> Option<&IriStr>

Convenience pass-through method to the definition field. Return more_info if set; None otherwise.

When set, it’s an IRL that points to information about the associated Activity possibly incl. a way to launch it.

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pub fn interaction_type(&self) -> Option<&InteractionType>

Convenience pass-through method to the definition field. Return interaction_type if set; None otherwise.

Possible values are: true-false, choice, fill-in, long-fill-in, matching, performance, sequencing, likert, numeric, and other,

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pub fn correct_responses_pattern(&self) -> Option<&Vec<String>>

Convenience pass-through method to the definition field. Return correct_responses_pattern if set; None otherwise.

When set, it’s a Vector of patterns representing the correct response to the interaction.

The structure of the patterns vary depending on the interaction_type.

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pub fn choices(&self) -> Option<&Vec<InteractionComponent>>

Convenience pass-through method to the definition field. Return choices if set; None otherwise.

When set, it’s a vector of of InteractionComponents representing the correct response to the interaction.

The contents of item(s) in the vector are specific to the given interaction type.

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pub fn scale(&self) -> Option<&Vec<InteractionComponent>>

Convenience pass-through method to the definition field. Return scale if set; None otherwise.

When set, it’s a vector of of InteractionComponents representing the correct response to the interaction.

The contents of item(s) in the vector are specific to the given interaction type.

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pub fn source(&self) -> Option<&Vec<InteractionComponent>>

Convenience pass-through method to the definition field. Return source if set; None otherwise.

When set, it’s a vector of of InteractionComponents representing the correct response to the interaction.

The contents of item(s) in the vector are specific to the given interaction type.

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pub fn target(&self) -> Option<&Vec<InteractionComponent>>

Convenience pass-through method to the definition field. Return target if set; None otherwise.

When set, it’s a vector of of InteractionComponents representing the correct response to the interaction.

The contents of item(s) in the vector are specific to the given interaction type.

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pub fn steps(&self) -> Option<&Vec<InteractionComponent>>

Convenience pass-through method to the definition field. Return steps if set; None otherwise.

When set, it’s a vector of of InteractionComponents representing the correct response to the interaction.

The contents of item(s) in the vector are specific to the given interaction type.

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pub fn extensions(&self) -> Option<&Extensions>

Convenience pass-through method to the definition field. Return Extensions if set; None otherwise.

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pub fn extension(&self, key: &IriStr) -> Option<&Value>

Convenience pass-through method to the definition field. Return extension keyed by key if it exists; None otherwise.

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pub fn set_object_type(&mut self)

Ensure object_type field is set.

Trait Implementations§

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impl Canonical for Activity

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fn canonicalize(&mut self, language_tags: &[MyLanguageTag])

Reduce self to conform to its canonical format as defined in xAPI keeping the most appropriate entry given a list of preferred language tags.
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impl Clone for Activity

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fn clone(&self) -> Activity

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Activity

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Activity

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for Activity

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Fingerprint for Activity

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fn fingerprint<H: Hasher>(&self, state: &mut H)

Feed this value into the given Hasher.
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fn fingerprint_slice<H: Hasher>(data: &[Self], state: &mut H)
where Self: Sized,

Feeds a slice of this type into the given Hasher.
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impl FromStr for Activity

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type Err = DataError

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl PartialEq for Activity

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fn eq(&self, other: &Activity) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Activity

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Validate for Activity

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fn validate(&self) -> Vec<ValidationError>

Validate the instance and return a potentially empty collection of ValidationError.
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fn is_valid(&self) -> bool

Convenience method to quickly assert if the type implementing this trait is indeed valid. Read more
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fn check_validity(&self) -> Result<(), ValidationError>

Convenience method that checks the validity of a Validate instance and raises a ValidationError if it was found to be invalid.
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impl StructuralPartialEq for Activity

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Gets the TypeId of self. Read more
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