Enum Actor

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pub enum Actor {
    Agent(Agent),
    Group(Group),
}
Expand description

Representation of an individual (Agent) or group (Group) (a) referenced in a Statement involved in an action within an Activity or (b) is the authority asserting the truthfulness of Statements.

Variants§

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Agent(Agent)

The Actor is effectively an Agent.

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Group(Group)

The Actor is effectively a Group of Agents.

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impl Actor

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pub fn from_json_obj(map: Map<String, Value>) -> Result<Self, DataError>

Construct and validate an Actor from a JSON Object.

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pub fn from_agent(actor: Agent) -> Self

Coerce an Agent to an Actor.

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pub fn from_group(actor: Group) -> Self

Coerce a Group to an Actor.

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pub fn is_agent(&self) -> bool

Return TRUE if this is an Agent variant; FALSE otherwise.

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pub fn is_group(&self) -> bool

Return TRUE if this is a Group variant; FALSE otherwise.

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pub fn as_agent(&self) -> Result<Agent, DataError>

Coerce this to an Agent if indeed this was an Actor::Agent variant. Raise DataError if it was not.

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pub fn as_group(&self) -> Result<Group, DataError>

Coerce this to a Group if indeed this was an Actor::Group variant. Raise DataError if it was not.

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pub fn name(&self) -> Option<&CIString>

Return name field if set; None otherwise.

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pub fn name_as_str(&self) -> Option<&str>

Return name field as a string reference if set; None otherwise.

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pub fn mbox(&self) -> Option<&MyEmailAddress>

Return mbox field if set; None otherwise.

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pub fn mbox_sha1sum(&self) -> Option<&str>

Return mbox_sha1sum field (hex-encoded SHA1 hash of this entity’s mbox URI) if set; None otherwise.

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pub fn openid(&self) -> Option<&UriStr>

Return openid field (openID URI of this entity) if set; None otherwise.

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pub fn account(&self) -> Option<&Account>

Return account field (reference to this entity’s Account) if set; None otherwise.

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pub fn uid(&self) -> u64

Return the fingerprint of this instance.

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pub fn equivalent(&self, that: &Actor) -> bool

Return TRUE if this is Equivalent to that; FALSE otherwise.

Trait Implementations§

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impl Clone for Actor

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fn clone(&self) -> Actor

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Actor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Actor

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for Actor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Fingerprint for Actor

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fn fingerprint<H: Hasher>(&self, state: &mut H)

Feed this value into the given Hasher.
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fn fingerprint_slice<H: Hasher>(data: &[Self], state: &mut H)
where Self: Sized,

Feeds a slice of this type into the given Hasher.
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impl FromStr for Actor

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type Err = DataError

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl PartialEq for Actor

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fn eq(&self, other: &Actor) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Actor

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Validate for Actor

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fn validate(&self) -> Vec<ValidationError>

Validate the instance and return a potentially empty collection of ValidationError.
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fn is_valid(&self) -> bool

Convenience method to quickly assert if the type implementing this trait is indeed valid. Read more
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fn check_validity(&self) -> Result<(), ValidationError>

Convenience method that checks the validity of a Validate instance and raises a ValidationError if it was found to be invalid.
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impl StructuralPartialEq for Actor

Auto Trait Implementations§

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impl Freeze for Actor

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impl RefUnwindSafe for Actor

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impl Send for Actor

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impl Sync for Actor

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impl Unpin for Actor

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impl UnwindSafe for Actor

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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