GraphState

Struct GraphState 

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pub struct GraphState { /* private fields */ }
Expand description

Maintains the parts of the graph state that is accessible to Nodes.

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impl GraphState

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pub fn new( run_time: Arc<Runtime>, run_mode: RunMode, run_for: RunFor, start_time: NanoTime, ) -> Self

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pub fn time(&self) -> NanoTime

The current engine time

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pub fn elapsed(&self) -> NanoTime

The current engine time

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pub fn start_time(&self) -> NanoTime

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pub fn tokio_runtime(&self) -> Arc<Runtime>

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pub fn add_callback(&mut self, time: NanoTime)

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pub fn always_callback(&mut self)

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pub fn is_last_cycle(&self) -> bool

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pub fn ticked(&self, node: Rc<dyn Node>) -> bool

Returns true if node has ticked on the current engine cycle

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pub fn terminate(&mut self, result: Result<()>)

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pub fn node_index(&self, node: Rc<dyn Node>) -> Option<usize>

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pub fn run_mode(&self) -> RunMode

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pub fn run_for(&self) -> RunFor

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pub fn log(&self, level: Level, msg: &str)

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const ALIGN: usize

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type Init = T

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