Struct windows_native::ntdbg::DBGUI_WAIT_STATE_CHANGE
source ยท #[repr(C)]pub struct DBGUI_WAIT_STATE_CHANGE {
pub NewState: DBG_STATE,
pub AppClientId: CLIENT_ID,
pub StateInfo: DBGUI_WAIT_STATE_CHANGE_1,
}Fieldsยง
ยงNewState: DBG_STATEยงAppClientId: CLIENT_IDยงStateInfo: DBGUI_WAIT_STATE_CHANGE_1Trait Implementationsยง
sourceยงimpl Debug for DBGUI_WAIT_STATE_CHANGE
impl Debug for DBGUI_WAIT_STATE_CHANGE
Auto Trait Implementationsยง
impl RefUnwindSafe for DBGUI_WAIT_STATE_CHANGE
impl !Send for DBGUI_WAIT_STATE_CHANGE
impl !Sync for DBGUI_WAIT_STATE_CHANGE
impl Unpin for DBGUI_WAIT_STATE_CHANGE
impl UnwindSafe for DBGUI_WAIT_STATE_CHANGE
Blanket Implementationsยง
sourceยงimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
sourceยงfn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more