Struct windows_native::ntdbg::DBGUI_WAIT_STATE_CHANGE_1
source ยท #[repr(C)]pub struct DBGUI_WAIT_STATE_CHANGE_1 {
pub Exception: UnionField<DBGKM_EXCEPTION>,
pub CreateThread: UnionField<DBGUI_CREATE_THREAD>,
pub CreateProcessInfo: UnionField<DBGUI_CREATE_PROCESS>,
pub ExitThread: UnionField<DBGKM_EXIT_THREAD>,
pub ExitProcess: UnionField<DBGKM_EXIT_PROCESS>,
pub LoadDll: UnionField<DBGKM_LOAD_DLL>,
pub UnloadDll: UnionField<DBGKM_UNLOAD_DLL>,
pub union_field: [u64; 20],
}Fieldsยง
ยงException: UnionField<DBGKM_EXCEPTION>ยงCreateThread: UnionField<DBGUI_CREATE_THREAD>ยงCreateProcessInfo: UnionField<DBGUI_CREATE_PROCESS>ยงExitThread: UnionField<DBGKM_EXIT_THREAD>ยงExitProcess: UnionField<DBGKM_EXIT_PROCESS>ยงLoadDll: UnionField<DBGKM_LOAD_DLL>ยงUnloadDll: UnionField<DBGKM_UNLOAD_DLL>ยงunion_field: [u64; 20]Trait Implementationsยง
sourceยงimpl Debug for DBGUI_WAIT_STATE_CHANGE_1
impl Debug for DBGUI_WAIT_STATE_CHANGE_1
Auto Trait Implementationsยง
impl RefUnwindSafe for DBGUI_WAIT_STATE_CHANGE_1
impl !Send for DBGUI_WAIT_STATE_CHANGE_1
impl !Sync for DBGUI_WAIT_STATE_CHANGE_1
impl Unpin for DBGUI_WAIT_STATE_CHANGE_1
impl UnwindSafe for DBGUI_WAIT_STATE_CHANGE_1
Blanket Implementationsยง
sourceยงimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
sourceยงfn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more