Window

Struct Window 

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pub struct Window { /* private fields */ }
Expand description

A window on the monitor.

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impl Window

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pub fn new(name: &str, run: fn(window: &mut Window, elapsed: Duration)) -> Self

Start the Wayland + OpenGL application.

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pub fn run(&mut self) -> bool

Run the next frame in the window.

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pub fn background(&mut self, r: f32, g: f32, b: f32)

Change the background color.

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pub fn shader_new(&mut self, builder: ShaderBuilder) -> Shader

Build a shader program.

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pub fn group_new(&mut self) -> Group

Create a new shape.

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pub fn graphic( &mut self, pixels: &[u8], width: usize, height: usize, ) -> RasterId

Load an RGBA graphic to the GPU.

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pub fn update_graphic( &mut self, graphic: &mut RasterId, closure: &mut dyn FnMut(&mut [u8], u16), )

Update RGBA graphic on the GPU.

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pub fn camera(&mut self, cam: Transform)

Set camera coordinates for a shader.

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pub fn tint(&mut self, shader: &Shader, color: [f32; 4])

Set RGBA tint for a shader.

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pub fn draw_graphic( &mut self, shader: &Shader, shape: &Group, graphic: &RasterId, )

Use a graphic for drawing.

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pub fn draw(&mut self, shader: &Shader, group: &Group)

Draw a group.

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pub fn aspect(&self) -> f32

Get the aspect ratio: window_height / window_width.

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impl Drop for Window

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

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impl Freeze for Window

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impl !RefUnwindSafe for Window

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impl !Send for Window

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impl !Sync for Window

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impl Unpin for Window

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impl !UnwindSafe for Window

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.