Struct winapi::d3d11::D3D11_FEATURE_DATA_D3D11_OPTIONS
[−]
[src]
pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS { pub OutputMergerLogicOp: BOOL, pub UAVOnlyRenderingForcedSampleCount: BOOL, pub DiscardAPIsSeenByDriver: BOOL, pub FlagsForUpdateAndCopySeenByDriver: BOOL, pub ClearView: BOOL, pub CopyWithOverlap: BOOL, pub ConstantBufferPartialUpdate: BOOL, pub ConstantBufferOffsetting: BOOL, pub MapNoOverwriteOnDynamicConstantBuffer: BOOL, pub MapNoOverwriteOnDynamicBufferSRV: BOOL, pub MultisampleRTVWithForcedSampleCountOne: BOOL, pub SAD4ShaderInstructions: BOOL, pub ExtendedDoublesShaderInstructions: BOOL, pub ExtendedResourceSharing: BOOL, }
Fields
OutputMergerLogicOp: BOOL
UAVOnlyRenderingForcedSampleCount: BOOL
DiscardAPIsSeenByDriver: BOOL
FlagsForUpdateAndCopySeenByDriver: BOOL
ClearView: BOOL
CopyWithOverlap: BOOL
ConstantBufferPartialUpdate: BOOL
ConstantBufferOffsetting: BOOL
MapNoOverwriteOnDynamicConstantBuffer: BOOL
MapNoOverwriteOnDynamicBufferSRV: BOOL
MultisampleRTVWithForcedSampleCountOne: BOOL
SAD4ShaderInstructions: BOOL
ExtendedDoublesShaderInstructions: BOOL
ExtendedResourceSharing: BOOL
Trait Implementations
impl Debug for D3D11_FEATURE_DATA_D3D11_OPTIONS
[src]
impl Copy for D3D11_FEATURE_DATA_D3D11_OPTIONS
[src]
impl Clone for D3D11_FEATURE_DATA_D3D11_OPTIONS
[src]
fn clone(&self) -> D3D11_FEATURE_DATA_D3D11_OPTIONS
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more