Struct winapi::d3d11::D3D11_FEATURE_DATA_D3D11_OPTIONS [] [src]

pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS {
    pub OutputMergerLogicOp: BOOL,
    pub UAVOnlyRenderingForcedSampleCount: BOOL,
    pub DiscardAPIsSeenByDriver: BOOL,
    pub FlagsForUpdateAndCopySeenByDriver: BOOL,
    pub ClearView: BOOL,
    pub CopyWithOverlap: BOOL,
    pub ConstantBufferPartialUpdate: BOOL,
    pub ConstantBufferOffsetting: BOOL,
    pub MapNoOverwriteOnDynamicConstantBuffer: BOOL,
    pub MapNoOverwriteOnDynamicBufferSRV: BOOL,
    pub MultisampleRTVWithForcedSampleCountOne: BOOL,
    pub SAD4ShaderInstructions: BOOL,
    pub ExtendedDoublesShaderInstructions: BOOL,
    pub ExtendedResourceSharing: BOOL,
}

Fields

OutputMergerLogicOp: BOOL UAVOnlyRenderingForcedSampleCount: BOOL DiscardAPIsSeenByDriver: BOOL FlagsForUpdateAndCopySeenByDriver: BOOL ClearView: BOOL CopyWithOverlap: BOOL ConstantBufferPartialUpdate: BOOL ConstantBufferOffsetting: BOOL MapNoOverwriteOnDynamicConstantBuffer: BOOL MapNoOverwriteOnDynamicBufferSRV: BOOL MultisampleRTVWithForcedSampleCountOne: BOOL SAD4ShaderInstructions: BOOL ExtendedDoublesShaderInstructions: BOOL ExtendedResourceSharing: BOOL

Trait Implementations

impl Debug for D3D11_FEATURE_DATA_D3D11_OPTIONS
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D11_FEATURE_DATA_D3D11_OPTIONS
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impl Clone for D3D11_FEATURE_DATA_D3D11_OPTIONS
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fn clone(&self) -> D3D11_FEATURE_DATA_D3D11_OPTIONS

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more