#[repr(C)]pub struct IDCompositionScaleTransform3D {
pub lpVtbl: *const IDCompositionScaleTransform3DVtbl,
}
Fields§
§lpVtbl: *const IDCompositionScaleTransform3DVtbl
Implementations§
Source§impl IDCompositionScaleTransform3D
impl IDCompositionScaleTransform3D
pub unsafe fn SetScaleX_2( &self, animation: *const IDCompositionAnimation, ) -> HRESULT
pub unsafe fn SetScaleX_1(&self, scaleX: c_float) -> HRESULT
pub unsafe fn SetScaleY_2( &self, animation: *const IDCompositionAnimation, ) -> HRESULT
pub unsafe fn SetScaleY_1(&self, scaleY: c_float) -> HRESULT
pub unsafe fn SetScaleZ_2( &self, animation: *const IDCompositionAnimation, ) -> HRESULT
pub unsafe fn SetScaleZ_1(&self, scaleZ: c_float) -> HRESULT
pub unsafe fn SetCenterX_2( &self, animation: *const IDCompositionAnimation, ) -> HRESULT
pub unsafe fn SetCenterX_1(&self, centerX: c_float) -> HRESULT
pub unsafe fn SetCenterY_2( &self, animation: *const IDCompositionAnimation, ) -> HRESULT
pub unsafe fn SetCenterY_1(&self, centerY: c_float) -> HRESULT
pub unsafe fn SetCenterZ_2( &self, animation: *const IDCompositionAnimation, ) -> HRESULT
pub unsafe fn SetCenterZ_1(&self, centerZ: c_float) -> HRESULT
Trait Implementations§
Source§impl Deref for IDCompositionScaleTransform3D
impl Deref for IDCompositionScaleTransform3D
Source§type Target = IDCompositionTransform3D
type Target = IDCompositionTransform3D
The resulting type after dereferencing.
Source§fn deref(&self) -> &IDCompositionTransform3D
fn deref(&self) -> &IDCompositionTransform3D
Dereferences the value.
Auto Trait Implementations§
impl Freeze for IDCompositionScaleTransform3D
impl RefUnwindSafe for IDCompositionScaleTransform3D
impl !Send for IDCompositionScaleTransform3D
impl !Sync for IDCompositionScaleTransform3D
impl Unpin for IDCompositionScaleTransform3D
impl UnwindSafe for IDCompositionScaleTransform3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more