#[repr(C)]pub struct IDCompositionSaturationEffect {
pub lpVtbl: *const IDCompositionSaturationEffectVtbl,
}
Fields§
§lpVtbl: *const IDCompositionSaturationEffectVtbl
Implementations§
Source§impl IDCompositionSaturationEffect
impl IDCompositionSaturationEffect
pub unsafe fn SetSaturation_2( &self, animation: *const IDCompositionAnimation, ) -> HRESULT
pub unsafe fn SetSaturation_1(&self, ratio: c_float) -> HRESULT
Methods from Deref<Target = IDCompositionFilterEffect>§
Trait Implementations§
Source§impl Deref for IDCompositionSaturationEffect
impl Deref for IDCompositionSaturationEffect
Source§type Target = IDCompositionFilterEffect
type Target = IDCompositionFilterEffect
The resulting type after dereferencing.
Source§fn deref(&self) -> &IDCompositionFilterEffect
fn deref(&self) -> &IDCompositionFilterEffect
Dereferences the value.
Auto Trait Implementations§
impl Freeze for IDCompositionSaturationEffect
impl RefUnwindSafe for IDCompositionSaturationEffect
impl !Send for IDCompositionSaturationEffect
impl !Sync for IDCompositionSaturationEffect
impl Unpin for IDCompositionSaturationEffect
impl UnwindSafe for IDCompositionSaturationEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more