IDCompositionRectangleClipVtbl

Struct IDCompositionRectangleClipVtbl 

Source
#[repr(C)]
pub struct IDCompositionRectangleClipVtbl {
Show 25 fields pub parent: IDCompositionClipVtbl, pub SetLeft_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT, pub SetLeft_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, left: c_float) -> HRESULT, pub SetTop_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT, pub SetTop_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, top: c_float) -> HRESULT, pub SetRight_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT, pub SetRight_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, right: c_float) -> HRESULT, pub SetBottom_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT, pub SetBottom_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, bottom: c_float) -> HRESULT, pub SetTopLeftRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT, pub SetTopLeftRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT, pub SetTopLeftRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT, pub SetTopLeftRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT, pub SetTopRightRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT, pub SetTopRightRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT, pub SetTopRightRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT, pub SetTopRightRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT, pub SetBottomLeftRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT, pub SetBottomLeftRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT, pub SetBottomLeftRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT, pub SetBottomLeftRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT, pub SetBottomRightRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT, pub SetBottomRightRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT, pub SetBottomRightRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT, pub SetBottomRightRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT,
}

Fields§

§parent: IDCompositionClipVtbl§SetLeft_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT§SetLeft_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, left: c_float) -> HRESULT§SetTop_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT§SetTop_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, top: c_float) -> HRESULT§SetRight_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT§SetRight_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, right: c_float) -> HRESULT§SetBottom_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT§SetBottom_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, bottom: c_float) -> HRESULT§SetTopLeftRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT§SetTopLeftRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT§SetTopLeftRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT§SetTopLeftRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT§SetTopRightRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT§SetTopRightRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT§SetTopRightRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT§SetTopRightRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT§SetBottomLeftRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT§SetBottomLeftRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT§SetBottomLeftRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT§SetBottomLeftRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT§SetBottomRightRadiusX_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT§SetBottomRightRadiusX_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT§SetBottomRightRadiusY_2: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, animation: *const IDCompositionAnimation) -> HRESULT§SetBottomRightRadiusY_1: unsafe extern "system" fn(This: *mut IDCompositionRectangleClip, radius: c_float) -> HRESULT

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