#[repr(C)]pub struct ID3D10BlobVtbl {
pub parent: IUnknownVtbl,
pub GetBufferPointer: unsafe extern "system" fn(This: *mut ID3D10Blob) -> LPVOID,
pub GetBufferSize: unsafe extern "system" fn(This: *mut ID3D10Blob) -> SIZE_T,
}
Fields§
§parent: IUnknownVtbl
§GetBufferPointer: unsafe extern "system" fn(This: *mut ID3D10Blob) -> LPVOID
§GetBufferSize: unsafe extern "system" fn(This: *mut ID3D10Blob) -> SIZE_T
Auto Trait Implementations§
impl Freeze for ID3D10BlobVtbl
impl RefUnwindSafe for ID3D10BlobVtbl
impl Send for ID3D10BlobVtbl
impl Sync for ID3D10BlobVtbl
impl Unpin for ID3D10BlobVtbl
impl UnwindSafe for ID3D10BlobVtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more