#[repr(C)]pub struct ID3D12LibraryReflectionVtbl {
pub parent: IUnknownVtbl,
pub GetDesc: unsafe extern "system" fn(This: *mut ID3D12LibraryReflection, pDesc: *mut D3D12_LIBRARY_DESC) -> HRESULT,
pub GetFunctionByIndex: unsafe extern "system" fn(This: *mut ID3D12LibraryReflection, FunctionIndex: INT) -> *mut ID3D12FunctionReflection,
}
Fields§
§parent: IUnknownVtbl
§GetDesc: unsafe extern "system" fn(This: *mut ID3D12LibraryReflection, pDesc: *mut D3D12_LIBRARY_DESC) -> HRESULT
§GetFunctionByIndex: unsafe extern "system" fn(This: *mut ID3D12LibraryReflection, FunctionIndex: INT) -> *mut ID3D12FunctionReflection
Auto Trait Implementations§
impl Freeze for ID3D12LibraryReflectionVtbl
impl RefUnwindSafe for ID3D12LibraryReflectionVtbl
impl Send for ID3D12LibraryReflectionVtbl
impl Sync for ID3D12LibraryReflectionVtbl
impl Unpin for ID3D12LibraryReflectionVtbl
impl UnwindSafe for ID3D12LibraryReflectionVtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more