ID3D12FunctionReflectionVtbl

Struct ID3D12FunctionReflectionVtbl 

Source
#[repr(C)]
pub struct ID3D12FunctionReflectionVtbl { pub GetDesc: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, pDesc: *mut D3D12_FUNCTION_DESC) -> HRESULT, pub GetConstantBufferByIndex: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, BufferIndex: UINT) -> *mut ID3D12ShaderReflectionConstantBuffer, pub GetConstantBufferByName: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, Name: LPCSTR) -> *mut ID3D12ShaderReflectionConstantBuffer, pub GetResourceBindingDesc: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, ResourceIndex: UINT, pDesc: *mut D3D12_SHADER_INPUT_BIND_DESC) -> HRESULT, pub GetVariableByName: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, Name: LPCSTR) -> *mut ID3D12ShaderReflectionVariable, pub GetResourceBindingDescByName: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, Name: LPCSTR, pDesc: *mut D3D12_SHADER_INPUT_BIND_DESC) -> HRESULT, pub GetFunctionParameter: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, ParameterIndex: INT) -> *mut ID3D12FunctionParameterReflection, }

Fields§

§GetDesc: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, pDesc: *mut D3D12_FUNCTION_DESC) -> HRESULT§GetConstantBufferByIndex: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, BufferIndex: UINT) -> *mut ID3D12ShaderReflectionConstantBuffer§GetConstantBufferByName: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, Name: LPCSTR) -> *mut ID3D12ShaderReflectionConstantBuffer§GetResourceBindingDesc: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, ResourceIndex: UINT, pDesc: *mut D3D12_SHADER_INPUT_BIND_DESC) -> HRESULT§GetVariableByName: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, Name: LPCSTR) -> *mut ID3D12ShaderReflectionVariable§GetResourceBindingDescByName: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, Name: LPCSTR, pDesc: *mut D3D12_SHADER_INPUT_BIND_DESC) -> HRESULT§GetFunctionParameter: unsafe extern "system" fn(This: *mut ID3D12FunctionReflection, ParameterIndex: INT) -> *mut ID3D12FunctionParameterReflection

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