#[repr(C)]pub struct ID3D12Object {
pub lpVtbl: *const ID3D12ObjectVtbl,
}
Fields§
§lpVtbl: *const ID3D12ObjectVtbl
Implementations§
Source§impl ID3D12Object
impl ID3D12Object
pub unsafe fn GetPrivateData( &self, guid: REFGUID, pDataSize: *mut UINT, pData: *mut c_void, ) -> HRESULT
pub unsafe fn SetPrivateData( &self, guid: REFGUID, DataSize: UINT, pData: *const c_void, ) -> HRESULT
pub unsafe fn SetPrivateDataInterface( &self, guid: REFGUID, pData: *const IUnknown, ) -> HRESULT
pub unsafe fn SetName(&self, Name: LPCWSTR) -> HRESULT
Trait Implementations§
Source§impl Deref for ID3D12Object
impl Deref for ID3D12Object
Auto Trait Implementations§
impl Freeze for ID3D12Object
impl RefUnwindSafe for ID3D12Object
impl !Send for ID3D12Object
impl !Sync for ID3D12Object
impl Unpin for ID3D12Object
impl UnwindSafe for ID3D12Object
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more