#[repr(C)]pub struct D3D12_SO_DECLARATION_ENTRY {
pub Stream: UINT,
pub SemanticName: LPCSTR,
pub SemanticIndex: UINT,
pub StartComponent: BYTE,
pub ComponentCount: BYTE,
pub OutputSlot: BYTE,
}
Fields§
§Stream: UINT
§SemanticName: LPCSTR
§SemanticIndex: UINT
§StartComponent: BYTE
§ComponentCount: BYTE
§OutputSlot: BYTE
Trait Implementations§
Source§impl Clone for D3D12_SO_DECLARATION_ENTRY
impl Clone for D3D12_SO_DECLARATION_ENTRY
Source§fn clone(&self) -> D3D12_SO_DECLARATION_ENTRY
fn clone(&self) -> D3D12_SO_DECLARATION_ENTRY
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D3D12_SO_DECLARATION_ENTRY
impl Default for D3D12_SO_DECLARATION_ENTRY
Source§fn default() -> D3D12_SO_DECLARATION_ENTRY
fn default() -> D3D12_SO_DECLARATION_ENTRY
Returns the “default value” for a type. Read more
impl Copy for D3D12_SO_DECLARATION_ENTRY
Auto Trait Implementations§
impl Freeze for D3D12_SO_DECLARATION_ENTRY
impl RefUnwindSafe for D3D12_SO_DECLARATION_ENTRY
impl !Send for D3D12_SO_DECLARATION_ENTRY
impl !Sync for D3D12_SO_DECLARATION_ENTRY
impl Unpin for D3D12_SO_DECLARATION_ENTRY
impl UnwindSafe for D3D12_SO_DECLARATION_ENTRY
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more