#[repr(C)]pub struct ID3D11CommandListVtbl {
pub parent: ID3D11DeviceChildVtbl,
pub GetContextFlags: unsafe extern "system" fn(This: *mut ID3D11CommandList) -> UINT,
}
Fields§
§parent: ID3D11DeviceChildVtbl
§GetContextFlags: unsafe extern "system" fn(This: *mut ID3D11CommandList) -> UINT
Auto Trait Implementations§
impl Freeze for ID3D11CommandListVtbl
impl RefUnwindSafe for ID3D11CommandListVtbl
impl Send for ID3D11CommandListVtbl
impl Sync for ID3D11CommandListVtbl
impl Unpin for ID3D11CommandListVtbl
impl UnwindSafe for ID3D11CommandListVtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more