#[repr(C)]pub struct ID3D11ClassInstance {
pub lpVtbl: *const ID3D11ClassInstanceVtbl,
}
Fields§
§lpVtbl: *const ID3D11ClassInstanceVtbl
Implementations§
Source§impl ID3D11ClassInstance
impl ID3D11ClassInstance
pub unsafe fn GetClassLinkage(&self, ppLinkage: *mut *mut ID3D11ClassLinkage)
pub unsafe fn GetDesc(&self, pDesc: *mut D3D11_CLASS_INSTANCE_DESC)
pub unsafe fn GetInstanceName( &self, pInstanceName: LPSTR, pBufferLength: *mut SIZE_T, )
pub unsafe fn GetTypeName(&self, pTypeName: LPSTR, pBufferLength: *mut SIZE_T)
Methods from Deref<Target = ID3D11DeviceChild>§
pub unsafe fn GetDevice(&self, ppDevice: *mut *mut ID3D11Device)
pub unsafe fn GetPrivateData( &self, guid: REFGUID, pDataSize: *mut UINT, pData: *mut c_void, ) -> HRESULT
pub unsafe fn SetPrivateData( &self, guid: REFGUID, DataSize: UINT, pData: *const c_void, ) -> HRESULT
pub unsafe fn SetPrivateDataInterface( &self, guid: REFGUID, pData: *const IUnknown, ) -> HRESULT
Trait Implementations§
Source§impl Deref for ID3D11ClassInstance
impl Deref for ID3D11ClassInstance
Source§type Target = ID3D11DeviceChild
type Target = ID3D11DeviceChild
The resulting type after dereferencing.
Source§fn deref(&self) -> &ID3D11DeviceChild
fn deref(&self) -> &ID3D11DeviceChild
Dereferences the value.
Auto Trait Implementations§
impl Freeze for ID3D11ClassInstance
impl RefUnwindSafe for ID3D11ClassInstance
impl !Send for ID3D11ClassInstance
impl !Sync for ID3D11ClassInstance
impl Unpin for ID3D11ClassInstance
impl UnwindSafe for ID3D11ClassInstance
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more