#[repr(C)]pub struct D3D11_BUFFER_SRV_u1(/* private fields */);
Implementations§
Source§impl D3D11_BUFFER_SRV_u1
impl D3D11_BUFFER_SRV_u1
pub unsafe fn FirstElement(&self) -> &UINT
pub unsafe fn FirstElement_mut(&mut self) -> &mut UINT
pub unsafe fn ElementOffset(&self) -> &UINT
pub unsafe fn ElementOffset_mut(&mut self) -> &mut UINT
Trait Implementations§
Source§impl Clone for D3D11_BUFFER_SRV_u1
impl Clone for D3D11_BUFFER_SRV_u1
Source§fn clone(&self) -> D3D11_BUFFER_SRV_u1
fn clone(&self) -> D3D11_BUFFER_SRV_u1
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D3D11_BUFFER_SRV_u1
impl Default for D3D11_BUFFER_SRV_u1
Source§fn default() -> D3D11_BUFFER_SRV_u1
fn default() -> D3D11_BUFFER_SRV_u1
Returns the “default value” for a type. Read more
impl Copy for D3D11_BUFFER_SRV_u1
Auto Trait Implementations§
impl Freeze for D3D11_BUFFER_SRV_u1
impl RefUnwindSafe for D3D11_BUFFER_SRV_u1
impl Send for D3D11_BUFFER_SRV_u1
impl Sync for D3D11_BUFFER_SRV_u1
impl Unpin for D3D11_BUFFER_SRV_u1
impl UnwindSafe for D3D11_BUFFER_SRV_u1
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more