#[repr(C)]pub struct D3D11_BUFFER_DESC {
pub ByteWidth: UINT,
pub Usage: D3D11_USAGE,
pub BindFlags: UINT,
pub CPUAccessFlags: UINT,
pub MiscFlags: UINT,
pub StructureByteStride: UINT,
}
Fields§
§ByteWidth: UINT
§Usage: D3D11_USAGE
§BindFlags: UINT
§CPUAccessFlags: UINT
§MiscFlags: UINT
§StructureByteStride: UINT
Trait Implementations§
Source§impl Clone for D3D11_BUFFER_DESC
impl Clone for D3D11_BUFFER_DESC
Source§fn clone(&self) -> D3D11_BUFFER_DESC
fn clone(&self) -> D3D11_BUFFER_DESC
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D3D11_BUFFER_DESC
impl Default for D3D11_BUFFER_DESC
Source§fn default() -> D3D11_BUFFER_DESC
fn default() -> D3D11_BUFFER_DESC
Returns the “default value” for a type. Read more
impl Copy for D3D11_BUFFER_DESC
Auto Trait Implementations§
impl Freeze for D3D11_BUFFER_DESC
impl RefUnwindSafe for D3D11_BUFFER_DESC
impl Send for D3D11_BUFFER_DESC
impl Sync for D3D11_BUFFER_DESC
impl Unpin for D3D11_BUFFER_DESC
impl UnwindSafe for D3D11_BUFFER_DESC
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more