#[repr(C)]pub struct ID2D1SvgStrokeDashArray {
pub lpVtbl: *const ID2D1SvgStrokeDashArrayVtbl,
}
Fields§
§lpVtbl: *const ID2D1SvgStrokeDashArrayVtbl
Implementations§
Source§impl ID2D1SvgStrokeDashArray
impl ID2D1SvgStrokeDashArray
pub unsafe fn RemoveDashesAtEnd(&self, dashesCount: UINT32) -> HRESULT
pub unsafe fn UpdateDashes_1( &self, dashes: *const D2D1_SVG_LENGTH, dashesCount: UINT32, startIndex: UINT32, ) -> HRESULT
pub unsafe fn UpdateDashes_2( &self, dashes: *const FLOAT, dashesCount: UINT32, startIndex: UINT32, ) -> HRESULT
pub unsafe fn GetDashes_1( &self, dashes: *mut D2D1_SVG_LENGTH, dashesCount: UINT32, startIndex: UINT32, ) -> HRESULT
pub unsafe fn GetDashes_2( &self, dashes: *mut FLOAT, dashesCount: UINT32, startIndex: UINT32, ) -> HRESULT
pub unsafe fn GetDashesCount(&self) -> UINT32
Methods from Deref<Target = ID2D1SvgAttribute>§
pub unsafe fn GetElement(&self, element: *mut *mut ID2D1SvgElement)
pub unsafe fn Clone(&self, attribute: *mut *mut ID2D1SvgAttribute) -> HRESULT
Methods from Deref<Target = ID2D1Resource>§
pub unsafe fn GetFactory(&self, factory: *mut *mut ID2D1Factory)
Trait Implementations§
Source§impl Deref for ID2D1SvgStrokeDashArray
impl Deref for ID2D1SvgStrokeDashArray
Source§type Target = ID2D1SvgAttribute
type Target = ID2D1SvgAttribute
The resulting type after dereferencing.
Source§fn deref(&self) -> &ID2D1SvgAttribute
fn deref(&self) -> &ID2D1SvgAttribute
Dereferences the value.
Auto Trait Implementations§
impl Freeze for ID2D1SvgStrokeDashArray
impl RefUnwindSafe for ID2D1SvgStrokeDashArray
impl !Send for ID2D1SvgStrokeDashArray
impl !Sync for ID2D1SvgStrokeDashArray
impl Unpin for ID2D1SvgStrokeDashArray
impl UnwindSafe for ID2D1SvgStrokeDashArray
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more