#[repr(C)]pub struct ID2D1SvgPointCollection {
pub lpVtbl: *const ID2D1SvgPointCollectionVtbl,
}
Fields§
§lpVtbl: *const ID2D1SvgPointCollectionVtbl
Implementations§
Source§impl ID2D1SvgPointCollection
impl ID2D1SvgPointCollection
pub unsafe fn RemovePointsAtEnd(&self, pointsCount: UINT32) -> HRESULT
pub unsafe fn UpdatePoints( &self, points: *const D2D1_POINT_2F, pointsCount: UINT32, startIndex: UINT32, ) -> HRESULT
pub unsafe fn GetPoints( &self, points: *mut D2D1_POINT_2F, pointsCount: UINT32, startIndex: UINT32, ) -> HRESULT
pub unsafe fn GetPointsCount(&self) -> UINT32
Methods from Deref<Target = ID2D1SvgAttribute>§
pub unsafe fn GetElement(&self, element: *mut *mut ID2D1SvgElement)
pub unsafe fn Clone(&self, attribute: *mut *mut ID2D1SvgAttribute) -> HRESULT
Methods from Deref<Target = ID2D1Resource>§
pub unsafe fn GetFactory(&self, factory: *mut *mut ID2D1Factory)
Trait Implementations§
Source§impl Deref for ID2D1SvgPointCollection
impl Deref for ID2D1SvgPointCollection
Source§type Target = ID2D1SvgAttribute
type Target = ID2D1SvgAttribute
The resulting type after dereferencing.
Source§fn deref(&self) -> &ID2D1SvgAttribute
fn deref(&self) -> &ID2D1SvgAttribute
Dereferences the value.
Auto Trait Implementations§
impl Freeze for ID2D1SvgPointCollection
impl RefUnwindSafe for ID2D1SvgPointCollection
impl !Send for ID2D1SvgPointCollection
impl !Sync for ID2D1SvgPointCollection
impl Unpin for ID2D1SvgPointCollection
impl UnwindSafe for ID2D1SvgPointCollection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more