#[repr(C)]pub struct ID2D1EffectImplVtbl {
pub parent: IUnknownVtbl,
pub Initialize: unsafe extern "system" fn(This: *mut ID2D1EffectImpl, effectContext: *mut ID2D1EffectContext, transformGraph: *mut ID2D1TransformGraph) -> HRESULT,
pub PrepareForRender: unsafe extern "system" fn(This: *mut ID2D1EffectImpl, changeType: D2D1_CHANGE_TYPE) -> HRESULT,
pub SetGraph: unsafe extern "system" fn(This: *mut ID2D1EffectImpl, transformGraph: *mut ID2D1TransformGraph) -> HRESULT,
}
Fields§
§parent: IUnknownVtbl
§Initialize: unsafe extern "system" fn(This: *mut ID2D1EffectImpl, effectContext: *mut ID2D1EffectContext, transformGraph: *mut ID2D1TransformGraph) -> HRESULT
§PrepareForRender: unsafe extern "system" fn(This: *mut ID2D1EffectImpl, changeType: D2D1_CHANGE_TYPE) -> HRESULT
§SetGraph: unsafe extern "system" fn(This: *mut ID2D1EffectImpl, transformGraph: *mut ID2D1TransformGraph) -> HRESULT
Auto Trait Implementations§
impl Freeze for ID2D1EffectImplVtbl
impl RefUnwindSafe for ID2D1EffectImplVtbl
impl Send for ID2D1EffectImplVtbl
impl Sync for ID2D1EffectImplVtbl
impl Unpin for ID2D1EffectImplVtbl
impl UnwindSafe for ID2D1EffectImplVtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more