#[repr(C)]pub struct ID2D1ColorContext1Vtbl {
pub parent: ID2D1ColorContextVtbl,
pub GetColorContextType: unsafe extern "system" fn(This: *mut ID2D1ColorContext1) -> D2D1_COLOR_CONTEXT_TYPE,
pub GetDXGIColorSpace: unsafe extern "system" fn(This: *mut ID2D1ColorContext1) -> DXGI_COLOR_SPACE_TYPE,
pub GetSimpleColorProfile: unsafe extern "system" fn(This: *mut ID2D1ColorContext1, simpleProfile: *mut D2D1_SIMPLE_COLOR_PROFILE) -> HRESULT,
}
Fields§
§parent: ID2D1ColorContextVtbl
§GetColorContextType: unsafe extern "system" fn(This: *mut ID2D1ColorContext1) -> D2D1_COLOR_CONTEXT_TYPE
§GetDXGIColorSpace: unsafe extern "system" fn(This: *mut ID2D1ColorContext1) -> DXGI_COLOR_SPACE_TYPE
§GetSimpleColorProfile: unsafe extern "system" fn(This: *mut ID2D1ColorContext1, simpleProfile: *mut D2D1_SIMPLE_COLOR_PROFILE) -> HRESULT
Auto Trait Implementations§
impl Freeze for ID2D1ColorContext1Vtbl
impl RefUnwindSafe for ID2D1ColorContext1Vtbl
impl Send for ID2D1ColorContext1Vtbl
impl Sync for ID2D1ColorContext1Vtbl
impl Unpin for ID2D1ColorContext1Vtbl
impl UnwindSafe for ID2D1ColorContext1Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more