#[repr(C)]pub struct ID2D1CommandListVtbl {
pub parent: ID2D1ImageVtbl,
pub Stream: unsafe extern "system" fn(This: *mut ID2D1CommandList, sink: *const ID2D1CommandSink) -> HRESULT,
pub Close: unsafe extern "system" fn(This: *mut ID2D1CommandList) -> HRESULT,
}
Fields§
§parent: ID2D1ImageVtbl
§Stream: unsafe extern "system" fn(This: *mut ID2D1CommandList, sink: *const ID2D1CommandSink) -> HRESULT
§Close: unsafe extern "system" fn(This: *mut ID2D1CommandList) -> HRESULT
Auto Trait Implementations§
impl Freeze for ID2D1CommandListVtbl
impl RefUnwindSafe for ID2D1CommandListVtbl
impl Send for ID2D1CommandListVtbl
impl Sync for ID2D1CommandListVtbl
impl Unpin for ID2D1CommandListVtbl
impl UnwindSafe for ID2D1CommandListVtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more