IDirect3DTexture9Vtbl

Struct IDirect3DTexture9Vtbl 

Source
#[repr(C)]
pub struct IDirect3DTexture9Vtbl { pub parent: IDirect3DBaseTexture9Vtbl, pub GetLevelDesc: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, pDesc: *mut D3DSURFACE_DESC) -> HRESULT, pub GetSurfaceLevel: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, ppSurfaceLevel: *mut *mut IDirect3DSurface9) -> HRESULT, pub LockRect: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, pLockedRect: *mut D3DLOCKED_RECT, pRect: *const RECT, Flags: DWORD) -> HRESULT, pub UnlockRect: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT) -> HRESULT, pub AddDirtyRect: unsafe extern "system" fn(This: *mut IDirect3DTexture9, pDirtyRect: *const RECT) -> HRESULT, }

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§parent: IDirect3DBaseTexture9Vtbl§GetLevelDesc: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, pDesc: *mut D3DSURFACE_DESC) -> HRESULT§GetSurfaceLevel: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, ppSurfaceLevel: *mut *mut IDirect3DSurface9) -> HRESULT§LockRect: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, pLockedRect: *mut D3DLOCKED_RECT, pRect: *const RECT, Flags: DWORD) -> HRESULT§UnlockRect: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT) -> HRESULT§AddDirtyRect: unsafe extern "system" fn(This: *mut IDirect3DTexture9, pDirtyRect: *const RECT) -> HRESULT

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