#[repr(C)]pub struct IDirect3DTexture9Vtbl {
pub parent: IDirect3DBaseTexture9Vtbl,
pub GetLevelDesc: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, pDesc: *mut D3DSURFACE_DESC) -> HRESULT,
pub GetSurfaceLevel: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, ppSurfaceLevel: *mut *mut IDirect3DSurface9) -> HRESULT,
pub LockRect: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, pLockedRect: *mut D3DLOCKED_RECT, pRect: *const RECT, Flags: DWORD) -> HRESULT,
pub UnlockRect: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT) -> HRESULT,
pub AddDirtyRect: unsafe extern "system" fn(This: *mut IDirect3DTexture9, pDirtyRect: *const RECT) -> HRESULT,
}
Fields§
§parent: IDirect3DBaseTexture9Vtbl
§GetLevelDesc: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, pDesc: *mut D3DSURFACE_DESC) -> HRESULT
§GetSurfaceLevel: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, ppSurfaceLevel: *mut *mut IDirect3DSurface9) -> HRESULT
§LockRect: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT, pLockedRect: *mut D3DLOCKED_RECT, pRect: *const RECT, Flags: DWORD) -> HRESULT
§UnlockRect: unsafe extern "system" fn(This: *mut IDirect3DTexture9, Level: UINT) -> HRESULT
§AddDirtyRect: unsafe extern "system" fn(This: *mut IDirect3DTexture9, pDirtyRect: *const RECT) -> HRESULT
Auto Trait Implementations§
impl Freeze for IDirect3DTexture9Vtbl
impl RefUnwindSafe for IDirect3DTexture9Vtbl
impl Send for IDirect3DTexture9Vtbl
impl Sync for IDirect3DTexture9Vtbl
impl Unpin for IDirect3DTexture9Vtbl
impl UnwindSafe for IDirect3DTexture9Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more