#[repr(C)]pub struct IDCompositionHueRotationEffect {
pub lpVtbl: *const IDCompositionHueRotationEffectVtbl,
}
Fields§
§lpVtbl: *const IDCompositionHueRotationEffectVtbl
Implementations§
Source§impl IDCompositionHueRotationEffect
impl IDCompositionHueRotationEffect
pub unsafe fn SetAngle_2( &self, animation: *const IDCompositionAnimation, ) -> HRESULT
pub unsafe fn SetAngle_1(&self, amountDegrees: c_float) -> HRESULT
Methods from Deref<Target = IDCompositionFilterEffect>§
Trait Implementations§
Source§impl Deref for IDCompositionHueRotationEffect
impl Deref for IDCompositionHueRotationEffect
Source§type Target = IDCompositionFilterEffect
type Target = IDCompositionFilterEffect
The resulting type after dereferencing.
Source§fn deref(&self) -> &IDCompositionFilterEffect
fn deref(&self) -> &IDCompositionFilterEffect
Dereferences the value.
Auto Trait Implementations§
impl Freeze for IDCompositionHueRotationEffect
impl RefUnwindSafe for IDCompositionHueRotationEffect
impl !Send for IDCompositionHueRotationEffect
impl !Sync for IDCompositionHueRotationEffect
impl Unpin for IDCompositionHueRotationEffect
impl UnwindSafe for IDCompositionHueRotationEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more