#[repr(C)]pub struct IDCompositionCompositeEffect {
pub lpVtbl: *const IDCompositionCompositeEffectVtbl,
}
Fields§
§lpVtbl: *const IDCompositionCompositeEffectVtbl
Implementations§
Source§impl IDCompositionCompositeEffect
impl IDCompositionCompositeEffect
pub unsafe fn SetMode(&self, mode: D2D1_COMPOSITE_MODE) -> HRESULT
Methods from Deref<Target = IDCompositionFilterEffect>§
Trait Implementations§
Source§impl Deref for IDCompositionCompositeEffect
impl Deref for IDCompositionCompositeEffect
Source§type Target = IDCompositionFilterEffect
type Target = IDCompositionFilterEffect
The resulting type after dereferencing.
Source§fn deref(&self) -> &IDCompositionFilterEffect
fn deref(&self) -> &IDCompositionFilterEffect
Dereferences the value.
Auto Trait Implementations§
impl Freeze for IDCompositionCompositeEffect
impl RefUnwindSafe for IDCompositionCompositeEffect
impl !Send for IDCompositionCompositeEffect
impl !Sync for IDCompositionCompositeEffect
impl Unpin for IDCompositionCompositeEffect
impl UnwindSafe for IDCompositionCompositeEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more