pub struct STBMaterial { /* private fields */ }Expand description
STBM — Splat terrain bake material (v0, 48 bytes)
Material for baked terrain splat rendering with diffuse, normal, and specular texture layers.
Implementations§
Trait Implementations§
Source§impl Debug for STBMaterial
impl Debug for STBMaterial
Source§impl Default for STBMaterial
impl Default for STBMaterial
Source§impl Drop for STBMaterial
impl Drop for STBMaterial
impl Send for STBMaterial
Auto Trait Implementations§
impl !Sync for STBMaterial
impl Freeze for STBMaterial
impl RefUnwindSafe for STBMaterial
impl Unpin for STBMaterial
impl UnsafeUnpin for STBMaterial
impl UnwindSafe for STBMaterial
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more