whiteoutlib 0.1.2

Read and write Blizzard game assets from Rust: models (MDX, M2, M3), textures (BLP, DDS, PNG, JPEG, BMP, TGA, TIFF, GIF) and archives (CASC, MPQ).
Documentation

whiteoutlib

There is very little structured metadata to build this page from currently. You should check the main library docs, readme, or Cargo.toml in case the author documented the features in them.

This version has 3 feature flags, 1 of them enabled by default.

default

vendored (default)

casc

This feature flag does not enable additional features.

mpq

This feature flag does not enable additional features.