Struct wgpu::FragmentState[][src]

pub struct FragmentState<'a> {
    pub module: &'a ShaderModule,
    pub entry_point: &'a str,
    pub targets: &'a [ColorTargetState],
}
Expand description

Describes the fragment process in a render pipeline.

Fields

module: &'a ShaderModule

The compiled shader module for this stage.

entry_point: &'a str

The name of the entry point in the compiled shader. There must be a function that returns void with this name in the shader.

targets: &'a [ColorTargetState]

The color state of the render targets.

Trait Implementations

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