Struct wgpu::FragmentState

source ·
pub struct FragmentState<'a> {
    pub module: &'a ShaderModule,
    pub entry_point: &'a str,
    pub compilation_options: PipelineCompilationOptions<'a>,
    pub targets: &'a [Option<ColorTargetState>],
}
Expand description

Describes the fragment processing in a render pipeline.

For use in RenderPipelineDescriptor.

Corresponds to WebGPU GPUFragmentState.

Fields§

§module: &'a ShaderModule

The compiled shader module for this stage.

§entry_point: &'a str

The name of the entry point in the compiled shader. There must be a function with this name in the shader.

§compilation_options: PipelineCompilationOptions<'a>

Advanced options for when this pipeline is compiled

This implements Default, and for most users can be set to Default::default()

§targets: &'a [Option<ColorTargetState>]

The color state of the render targets.

Trait Implementations§

source§

impl<'a> Clone for FragmentState<'a>

source§

fn clone(&self) -> FragmentState<'a>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl<'a> Debug for FragmentState<'a>

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

§

impl<'a> Freeze for FragmentState<'a>

§

impl<'a> !RefUnwindSafe for FragmentState<'a>

§

impl<'a> Send for FragmentState<'a>

§

impl<'a> Sync for FragmentState<'a>

§

impl<'a> Unpin for FragmentState<'a>

§

impl<'a> !UnwindSafe for FragmentState<'a>

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> Downcast<T> for T

source§

fn downcast(&self) -> &T

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> Upcast<T> for T

source§

fn upcast(&self) -> Option<&T>

source§

impl<T> WasmNotSend for T
where T: Send,

source§

impl<T> WasmNotSendSync for T

source§

impl<T> WasmNotSync for T
where T: Sync,