Struct wgpu_types::ColorTargetState[][src]

#[repr(C)]
pub struct ColorTargetState { pub format: TextureFormat, pub blend: Option<BlendState>, pub write_mask: ColorWrite, }

Describes the color state of a render pipeline.

Fields

format: TextureFormat

The TextureFormat of the image that this pipeline will render to. Must match the the format of the corresponding color attachment in [CommandEncoder::begin_render_pass].

blend: Option<BlendState>

The blending that is used for this pipeline.

write_mask: ColorWrite

Mask which enables/disables writes to different color/alpha channel.

Trait Implementations

impl Clone for ColorTargetState[src]

impl Debug for ColorTargetState[src]

impl Eq for ColorTargetState[src]

impl From<TextureFormat> for ColorTargetState[src]

impl Hash for ColorTargetState[src]

impl PartialEq<ColorTargetState> for ColorTargetState[src]

impl StructuralEq for ColorTargetState[src]

impl StructuralPartialEq for ColorTargetState[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.