Struct wgpu_types::ColorTargetState [−][src]
#[repr(C)]pub struct ColorTargetState { pub format: TextureFormat, pub blend: Option<BlendState>, pub write_mask: ColorWrite, }
Describes the color state of a render pipeline.
Fields
format: TextureFormat
The TextureFormat
of the image that this pipeline will render to. Must match the the format
of the corresponding color attachment in [CommandEncoder::begin_render_pass
].
blend: Option<BlendState>
The blending that is used for this pipeline.
write_mask: ColorWrite
Mask which enables/disables writes to different color/alpha channel.
Trait Implementations
impl Clone for ColorTargetState
[src]
impl Clone for ColorTargetState
[src]fn clone(&self) -> ColorTargetState
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Eq for ColorTargetState
[src]
impl Eq for ColorTargetState
[src]impl From<TextureFormat> for ColorTargetState
[src]
impl From<TextureFormat> for ColorTargetState
[src]fn from(format: TextureFormat) -> Self
[src]
impl Hash for ColorTargetState
[src]
impl Hash for ColorTargetState
[src]impl PartialEq<ColorTargetState> for ColorTargetState
[src]
impl PartialEq<ColorTargetState> for ColorTargetState
[src]fn eq(&self, other: &ColorTargetState) -> bool
[src]
fn ne(&self, other: &ColorTargetState) -> bool
[src]
impl StructuralEq for ColorTargetState
[src]
impl StructuralEq for ColorTargetState
[src]impl StructuralPartialEq for ColorTargetState
[src]
impl StructuralPartialEq for ColorTargetState
[src]Auto Trait Implementations
impl RefUnwindSafe for ColorTargetState
impl RefUnwindSafe for ColorTargetState
impl Send for ColorTargetState
impl Send for ColorTargetState
impl Sync for ColorTargetState
impl Sync for ColorTargetState
impl Unpin for ColorTargetState
impl Unpin for ColorTargetState
impl UnwindSafe for ColorTargetState
impl UnwindSafe for ColorTargetState