Struct wgpu_types::BlendState [−][src]
#[repr(C)]pub struct BlendState { pub color: BlendComponent, pub alpha: BlendComponent, }
Describe the blend state of a render pipeline.
See the OpenGL or Vulkan spec for more information.
Fields
color: BlendComponent
Color equation.
alpha: BlendComponent
Alpha equation.
Implementations
impl BlendState
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impl BlendState
[src]pub const REPLACE: Self
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Blend mode that does no color blending, just overwrites the output with the contents of the shader.
pub const ALPHA_BLENDING: Self
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Blend mode that does standard alpha blending with non-premultiplied alpha.
pub const PREMULTIPLIED_ALPHA_BLENDING: Self
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Blend mode that does standard alpha blending with premultiplied alpha.
Trait Implementations
impl Clone for BlendState
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impl Clone for BlendState
[src]fn clone(&self) -> BlendState
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for BlendState
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impl Copy for BlendState
[src]impl Eq for BlendState
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impl Eq for BlendState
[src]impl Hash for BlendState
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impl Hash for BlendState
[src]impl PartialEq<BlendState> for BlendState
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impl PartialEq<BlendState> for BlendState
[src]fn eq(&self, other: &BlendState) -> bool
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fn ne(&self, other: &BlendState) -> bool
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impl StructuralEq for BlendState
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impl StructuralEq for BlendState
[src]impl StructuralPartialEq for BlendState
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impl StructuralPartialEq for BlendState
[src]Auto Trait Implementations
impl RefUnwindSafe for BlendState
impl RefUnwindSafe for BlendState
impl Send for BlendState
impl Send for BlendState
impl Sync for BlendState
impl Sync for BlendState
impl Unpin for BlendState
impl Unpin for BlendState
impl UnwindSafe for BlendState
impl UnwindSafe for BlendState