[][src]Struct wgpu_native::Texture

pub struct Texture<B: Backend> { /* fields omitted */ }

Trait Implementations

impl<B: Backend> Borrow<RefCount> for Texture<B>[src]

Auto Trait Implementations

impl<B> Send for Texture<B> where
    <B as Backend>::Image: Send,
    <B as Backend>::Memory: Send

impl<B> Sync for Texture<B> where
    <B as Backend>::Image: Sync,
    <B as Backend>::Memory: Sync

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
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impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Supports for T[src]

impl<T> Erased for T