Struct wgpu_core::resource::TextureViewDescriptor
source · pub struct TextureViewDescriptor<'a> {
pub label: Label<'a>,
pub format: Option<TextureFormat>,
pub dimension: Option<TextureViewDimension>,
pub range: ImageSubresourceRange,
}Expand description
Describes a TextureView.
Fields§
§label: Label<'a>Debug label of the texture view. This will show up in graphics debuggers for easy identification.
format: Option<TextureFormat>Format of the texture view, or None for the same format as the texture itself.
At this time, it must be the same the underlying format of the texture.
dimension: Option<TextureViewDimension>The dimension of the texture view. For 1D textures, this must be 1D. For 2D textures it must be one of
D2, D2Array, Cube, and CubeArray. For 3D textures it must be 3D
range: ImageSubresourceRangeRange within the texture that is accessible via this view.
Trait Implementations§
source§impl<'a> Clone for TextureViewDescriptor<'a>
impl<'a> Clone for TextureViewDescriptor<'a>
source§fn clone(&self) -> TextureViewDescriptor<'a>
fn clone(&self) -> TextureViewDescriptor<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl<'a> Debug for TextureViewDescriptor<'a>
impl<'a> Debug for TextureViewDescriptor<'a>
source§impl<'a> Default for TextureViewDescriptor<'a>
impl<'a> Default for TextureViewDescriptor<'a>
source§fn default() -> TextureViewDescriptor<'a>
fn default() -> TextureViewDescriptor<'a>
Returns the “default value” for a type. Read more
source§impl<'a> PartialEq<TextureViewDescriptor<'a>> for TextureViewDescriptor<'a>
impl<'a> PartialEq<TextureViewDescriptor<'a>> for TextureViewDescriptor<'a>
source§fn eq(&self, other: &TextureViewDescriptor<'a>) -> bool
fn eq(&self, other: &TextureViewDescriptor<'a>) -> bool
impl<'a> Eq for TextureViewDescriptor<'a>
impl<'a> StructuralEq for TextureViewDescriptor<'a>
impl<'a> StructuralPartialEq for TextureViewDescriptor<'a>
Auto Trait Implementations§
impl<'a> RefUnwindSafe for TextureViewDescriptor<'a>
impl<'a> Send for TextureViewDescriptor<'a>
impl<'a> Sync for TextureViewDescriptor<'a>
impl<'a> Unpin for TextureViewDescriptor<'a>
impl<'a> UnwindSafe for TextureViewDescriptor<'a>
Blanket Implementations§
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.