Struct wgpu_types::ImageSubresourceRange
source · #[repr(C)]pub struct ImageSubresourceRange {
pub aspect: TextureAspect,
pub base_mip_level: u32,
pub mip_level_count: Option<NonZeroU32>,
pub base_array_layer: u32,
pub array_layer_count: Option<NonZeroU32>,
}Expand description
Subresource range within an image
Fields§
§aspect: TextureAspectAspect of the texture. Color textures must be TextureAspect::All.
base_mip_level: u32Base mip level.
mip_level_count: Option<NonZeroU32>Mip level count.
If Some(count), base_mip_level + count must be less or equal to underlying texture mip count.
If None, considered to include the rest of the mipmap levels, but at least 1 in total.
base_array_layer: u32Base array layer.
array_layer_count: Option<NonZeroU32>Layer count.
If Some(count), base_array_layer + count must be less or equal to the underlying array count.
If None, considered to include the rest of the array layers, but at least 1 in total.
Trait Implementations§
source§impl Clone for ImageSubresourceRange
impl Clone for ImageSubresourceRange
source§fn clone(&self) -> ImageSubresourceRange
fn clone(&self) -> ImageSubresourceRange
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for ImageSubresourceRange
impl Debug for ImageSubresourceRange
source§impl Default for ImageSubresourceRange
impl Default for ImageSubresourceRange
source§fn default() -> ImageSubresourceRange
fn default() -> ImageSubresourceRange
Returns the “default value” for a type. Read more