Struct wgpu_core::resource::TextureView [−][src]
pub struct TextureView<B: Backend> { /* fields omitted */ }
Trait Implementations
impl<B: Backend> Borrow<()> for TextureView<B>
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impl<B: Backend> Borrow<()> for TextureView<B>
[src]impl<B: Debug + Backend> Debug for TextureView<B>
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impl<B: Debug + Backend> Debug for TextureView<B>
[src]impl<B: Backend> Resource for TextureView<B>
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impl<B: Backend> Resource for TextureView<B>
[src]impl<B: Backend> Access<Sampler<B>> for TextureView<B>
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impl<B: Backend> Access<TextureView<B>> for Root
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impl<B: Backend> Access<TextureView<B>> for SwapChain<B>
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impl<B: Backend> Access<TextureView<B>> for Device<B>
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impl<B: Backend> Access<TextureView<B>> for Texture<B>
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Auto Trait Implementations
impl<B> !RefUnwindSafe for TextureView<B>
impl<B> Send for TextureView<B>
impl<B> Sync for TextureView<B>
impl<B> Unpin for TextureView<B> where
<B as Backend>::ImageView: Unpin,
<<B as Backend>::Surface as PresentationSurface<B>>::SwapchainImage: Unpin,
<B as Backend>::ImageView: Unpin,
<<B as Backend>::Surface as PresentationSurface<B>>::SwapchainImage: Unpin,
impl<B> !UnwindSafe for TextureView<B>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more