Struct wgpu_core::pipeline::FragmentState [−][src]
pub struct FragmentState<'a> {
pub stage: ProgrammableStageDescriptor<'a>,
pub targets: Cow<'a, [ColorTargetState]>,
}Describes fragment processing in a render pipeline.
Fields
stage: ProgrammableStageDescriptor<'a>The compiled fragment stage and its entry point.
targets: Cow<'a, [ColorTargetState]>The effect of draw calls on the color aspect of the output target.
Trait Implementations
impl<'a> Clone for FragmentState<'a>[src]
impl<'a> Clone for FragmentState<'a>[src]fn clone(&self) -> FragmentState<'a>[src]
fn clone(&self) -> FragmentState<'a>[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]Performs copy-assignment from source. Read more
Auto Trait Implementations
impl<'a> !RefUnwindSafe for FragmentState<'a>
impl<'a> Send for FragmentState<'a>
impl<'a> Sync for FragmentState<'a>
impl<'a> Unpin for FragmentState<'a>
impl<'a> !UnwindSafe for FragmentState<'a>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, [src]type Owned = T
type Owned = TThe resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn to_owned(&self) -> T[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)[src]
pub fn clone_into(&self, target: &mut T)[src]🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more