Struct wgpu_core::pipeline::FragmentState [−][src]
pub struct FragmentState<'a> {
pub stage: ProgrammableStageDescriptor<'a>,
pub targets: Cow<'a, [ColorTargetState]>,
}Describes fragment processing in a render pipeline.
Fields
stage: ProgrammableStageDescriptor<'a>The compiled fragment stage and its entry point.
targets: Cow<'a, [ColorTargetState]>The effect of draw calls on the color aspect of the output target.
Trait Implementations
impl<'a> Clone for FragmentState<'a>[src]
impl<'a> Clone for FragmentState<'a>[src]fn clone(&self) -> FragmentState<'a>[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
Auto Trait Implementations
impl<'a> !RefUnwindSafe for FragmentState<'a>
impl<'a> !RefUnwindSafe for FragmentState<'a>impl<'a> Send for FragmentState<'a>
impl<'a> Send for FragmentState<'a>impl<'a> Sync for FragmentState<'a>
impl<'a> Sync for FragmentState<'a>impl<'a> Unpin for FragmentState<'a>
impl<'a> Unpin for FragmentState<'a>impl<'a> !UnwindSafe for FragmentState<'a>
impl<'a> !UnwindSafe for FragmentState<'a>