Struct wgpu_core::command::RenderPassDescriptor [−][src]
pub struct RenderPassDescriptor<'a> {
pub label: Label<'a>,
pub color_attachments: Cow<'a, [RenderPassColorAttachment]>,
pub depth_stencil_attachment: Option<&'a RenderPassDepthStencilAttachment>,
}Describes the attachments of a render pass.
Fields
label: Label<'a>color_attachments: Cow<'a, [RenderPassColorAttachment]>The color attachments of the render pass.
depth_stencil_attachment: Option<&'a RenderPassDepthStencilAttachment>The depth and stencil attachment of the render pass, if any.
Trait Implementations
impl<'a> Clone for RenderPassDescriptor<'a>[src]
impl<'a> Clone for RenderPassDescriptor<'a>[src]fn clone(&self) -> RenderPassDescriptor<'a>[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl<'a> Default for RenderPassDescriptor<'a>[src]
impl<'a> Default for RenderPassDescriptor<'a>[src]fn default() -> RenderPassDescriptor<'a>[src]
impl<'a> PartialEq<RenderPassDescriptor<'a>> for RenderPassDescriptor<'a>[src]
impl<'a> PartialEq<RenderPassDescriptor<'a>> for RenderPassDescriptor<'a>[src]fn eq(&self, other: &RenderPassDescriptor<'a>) -> bool[src]
fn ne(&self, other: &RenderPassDescriptor<'a>) -> bool[src]
impl<'a> StructuralPartialEq for RenderPassDescriptor<'a>[src]
impl<'a> StructuralPartialEq for RenderPassDescriptor<'a>[src]Auto Trait Implementations
impl<'a> !RefUnwindSafe for RenderPassDescriptor<'a>
impl<'a> !RefUnwindSafe for RenderPassDescriptor<'a>impl<'a> Send for RenderPassDescriptor<'a>
impl<'a> Send for RenderPassDescriptor<'a>impl<'a> Sync for RenderPassDescriptor<'a>
impl<'a> Sync for RenderPassDescriptor<'a>impl<'a> Unpin for RenderPassDescriptor<'a>
impl<'a> Unpin for RenderPassDescriptor<'a>impl<'a> !UnwindSafe for RenderPassDescriptor<'a>
impl<'a> !UnwindSafe for RenderPassDescriptor<'a>