Struct wgpu_core::binding_model::BindGroupDescriptor [−][src]
pub struct BindGroupDescriptor<'a> {
pub label: Label<'a>,
pub layout: BindGroupLayoutId,
pub entries: Cow<'a, [BindGroupEntry<'a>]>,
}Describes a group of bindings and the resources to be bound.
Fields
label: Label<'a>Debug label of the bind group. This will show up in graphics debuggers for easy identification.
layout: BindGroupLayoutIdThe BindGroupLayout that corresponds to this bind group.
entries: Cow<'a, [BindGroupEntry<'a>]>The resources to bind to this bind group.
Trait Implementations
impl<'a> Clone for BindGroupDescriptor<'a>[src]
impl<'a> Clone for BindGroupDescriptor<'a>[src]fn clone(&self) -> BindGroupDescriptor<'a>[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
Auto Trait Implementations
impl<'a> !RefUnwindSafe for BindGroupDescriptor<'a>
impl<'a> !RefUnwindSafe for BindGroupDescriptor<'a>impl<'a> Send for BindGroupDescriptor<'a>
impl<'a> Send for BindGroupDescriptor<'a>impl<'a> Sync for BindGroupDescriptor<'a>
impl<'a> Sync for BindGroupDescriptor<'a>impl<'a> Unpin for BindGroupDescriptor<'a>
impl<'a> Unpin for BindGroupDescriptor<'a>impl<'a> !UnwindSafe for BindGroupDescriptor<'a>
impl<'a> !UnwindSafe for BindGroupDescriptor<'a>