Struct wgpu_core::resource::Buffer [−][src]
Trait Implementations
impl<B: Backend> Access<Buffer<B>> for Root
[src]
impl<B: Backend> Access<Buffer<B>> for Device<B>
[src]
impl<B: Backend> Access<Buffer<B>> for BindGroupLayout<B>
[src]
impl<B: Backend> Access<Buffer<B>> for BindGroup<B>
[src]
impl<B: Backend> Access<Buffer<B>> for CommandBuffer<B>
[src]
impl<B: Backend> Access<Buffer<B>> for ComputePipeline<B>
[src]
impl<B: Backend> Access<Buffer<B>> for RenderPipeline<B>
[src]
impl<B: Backend> Access<Buffer<B>> for QuerySet<B>
[src]
impl<B: Backend> Access<Texture<B>> for Buffer<B>
[src]
impl<B: Backend> Borrow<()> for Buffer<B>
[src]
impl<B: Debug + Backend> Debug for Buffer<B> where
B::Buffer: Debug,
[src]
B::Buffer: Debug,
impl<B: Backend> Resource for Buffer<B>
[src]
Auto Trait Implementations
impl<B> !RefUnwindSafe for Buffer<B>
impl<B> Send for Buffer<B>
impl<B> Sync for Buffer<B>
impl<B> Unpin for Buffer<B> where
<B as Backend>::Buffer: Unpin,
<B as Backend>::Memory: Unpin,
<B as Backend>::Buffer: Unpin,
<B as Backend>::Memory: Unpin,
impl<B> !UnwindSafe for Buffer<B>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> Downcast<T> for T
impl<T> From<T> for T
[src]
impl<T> Instrument for T
[src]
pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.