[][src]Struct wgpu_core::pipeline::VertexBufferLayoutDescriptor

#[repr(C)]pub struct VertexBufferLayoutDescriptor {
    pub array_stride: BufferAddress,
    pub step_mode: InputStepMode,
    pub attributes: *const VertexAttributeDescriptor,
    pub attributes_length: usize,
}

Fields

array_stride: BufferAddressstep_mode: InputStepModeattributes: *const VertexAttributeDescriptorattributes_length: usize

Trait Implementations

impl Debug for VertexBufferLayoutDescriptor[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.