Struct wgpu_core::hub::Global[][src]

pub struct Global<G: GlobalIdentityHandlerFactory> {
    pub instance: Instance,
    pub surfaces: Registry<Surface, SurfaceId, G>,
    // some fields omitted
}

Fields

instance: Instancesurfaces: Registry<Surface, SurfaceId, G>

Implementations

Safety

  • hal_texture must be created from device_id corresponding raw handle.
  • hal_texture must be created respecting desc

Safety

This function passes SPIR-V binary to the backend as-is and can potentially result in a driver crash.

Get an ID of one of the bind group layouts. The ID adds a refcount, which needs to be released by calling bind_group_layout_drop.

Get an ID of one of the bind group layouts. The ID adds a refcount, which needs to be released by calling bind_group_layout_drop.

Safety

Refer to the creation of wgpu-hal Instance for every backend.

Safety

hal_adapter must be created from this global internal instance handle.

Safety

  • hal_device must be created from adapter_id or its internal handle.
  • desc must be a subset of hal_device features and limits.

Trait Implementations

Executes the destructor for this type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.