Struct wgpu_core::command::RenderBundleEncoderDescriptor [−][src]
pub struct RenderBundleEncoderDescriptor<'a> {
pub label: Label<'a>,
pub color_formats: Cow<'a, [TextureFormat]>,
pub depth_stencil: Option<RenderBundleDepthStencil>,
pub sample_count: u32,
}
Expand description
Describes a RenderBundleEncoder
.
Fields
label: Label<'a>
Debug label of the render bundle encoder. This will show up in graphics debuggers for easy identification.
color_formats: Cow<'a, [TextureFormat]>
The formats of the color attachments that this render bundle is capable to rendering to. This must match the formats of the color attachments in the renderpass this render bundle is executed in.
depth_stencil: Option<RenderBundleDepthStencil>
Information about the depth attachment that this render bundle is capable to rendering to. The format must match the format of the depth attachments in the renderpass this render bundle is executed in.
sample_count: u32
Sample count this render bundle is capable of rendering to. This must match the pipelines and the renderpasses it is used in.
Trait Implementations
Returns the “default value” for a type. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<'a> RefUnwindSafe for RenderBundleEncoderDescriptor<'a>
impl<'a> Send for RenderBundleEncoderDescriptor<'a>
impl<'a> Sync for RenderBundleEncoderDescriptor<'a>
impl<'a> Unpin for RenderBundleEncoderDescriptor<'a>
impl<'a> UnwindSafe for RenderBundleEncoderDescriptor<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more