Struct web_audio_api::node::StereoPannerNode
source · pub struct StereoPannerNode { /* private fields */ }
Expand description
StereoPannerNode
positions an incoming audio stream in a stereo image
Implementations
sourceimpl StereoPannerNode
impl StereoPannerNode
StereoPannerNode
can be used to pan an audio stream left or right.
It is an audio-processing module that positions an incoming audio stream in a stereo image using a low-cost panning algorithm.
- MDN documentation: https://developer.mozilla.org/en-US/docs/Web/API/StereoPannerNode
- specification: https://webaudio.github.io/web-audio-api/#stereopannernode
- see also:
BaseAudioContext::create_stereo_panner
Usage
use web_audio_api::context::{BaseAudioContext, AudioContext};
use web_audio_api::node::{AudioNode, AudioScheduledSourceNode};
// create an `AudioContext`
let context = AudioContext::default();
// load and decode a soundfile
let panner = context.create_stereo_panner();
panner.connect(&context.destination());
// position source on the left
panner.pan().set_value(-1.);
// pipe an oscillator into the stereo panner
let osc = context.create_oscillator();
osc.frequency().set_value(200.);
osc.connect(&panner);
osc.start();
Examples
cargo run --release --example stereo_panner
sourcepub fn new<C: BaseAudioContext>(
context: &C,
options: StereoPannerOptions
) -> Self
pub fn new<C: BaseAudioContext>(
context: &C,
options: StereoPannerOptions
) -> Self
sourcepub fn pan(&self) -> &AudioParam
pub fn pan(&self) -> &AudioParam
Returns the pan audio paramter
Trait Implementations
sourceimpl AudioNode for StereoPannerNode
impl AudioNode for StereoPannerNode
fn registration(&self) -> &AudioContextRegistration
fn channel_config(&self) -> &ChannelConfig
sourcefn number_of_inputs(&self) -> usize
fn number_of_inputs(&self) -> usize
The number of inputs feeding into the AudioNode. For source nodes, this will be 0.
sourcefn number_of_outputs(&self) -> usize
fn number_of_outputs(&self) -> usize
The number of outputs coming out of the AudioNode.
sourcefn channel_count_mode(&self) -> ChannelCountMode
fn channel_count_mode(&self) -> ChannelCountMode
Represents an enumerated value describing the way channels must be matched between the
node’s inputs and outputs. Read more
sourcefn set_channel_count_mode(&self, mode: ChannelCountMode)
fn set_channel_count_mode(&self, mode: ChannelCountMode)
Update the
channel_count_mode
attributesourcefn set_channel_count(&self, count: usize)
fn set_channel_count(&self, count: usize)
Update the
channel_count
attributesourcefn context(&self) -> &ConcreteBaseAudioContext
fn context(&self) -> &ConcreteBaseAudioContext
The
BaseAudioContext
concrete type which owns this
AudioNode. Read moresourcefn connect<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
fn connect<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
Connect the output of this AudioNode to the input of another node. Read more
sourcefn connect_at<'a>(
&self,
dest: &'a dyn AudioNode,
output: usize,
input: usize
) -> &'a dyn AudioNode
fn connect_at<'a>(
&self,
dest: &'a dyn AudioNode,
output: usize,
input: usize
) -> &'a dyn AudioNode
Connect a specific output of this AudioNode to a specific input of another node. Read more
sourcefn disconnect_from<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
fn disconnect_from<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
Disconnects all outputs of the AudioNode that go to a specific destination AudioNode.
sourcefn disconnect(&self)
fn disconnect(&self)
Disconnects all outgoing connections from the AudioNode.
sourcefn channel_interpretation(&self) -> ChannelInterpretation
fn channel_interpretation(&self) -> ChannelInterpretation
Represents an enumerated value describing the meaning of the channels. This interpretation
will define how audio up-mixing and down-mixing will happen. Read more
sourcefn set_channel_interpretation(&self, v: ChannelInterpretation)
fn set_channel_interpretation(&self, v: ChannelInterpretation)
Update the
channel_interpretation
attributesourcefn channel_count(&self) -> usize
fn channel_count(&self) -> usize
Represents an integer used to determine how many channels are used when up-mixing and
down-mixing connections to any inputs to the node. Read more
Auto Trait Implementations
impl RefUnwindSafe for StereoPannerNode
impl Send for StereoPannerNode
impl Sync for StereoPannerNode
impl Unpin for StereoPannerNode
impl UnwindSafe for StereoPannerNode
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more