pub struct ChannelConfig { /* private fields */ }
Expand description

Config for up/down-mixing of input channels for audio nodes

Only when implementing the AudioNode trait manually, is this struct of any concern. The methods set_channel_count, set_channel_count_mode and set_channel_interpretation from the audio node interface will use this struct to sync the required info to the render thread.

The only way to construct an instance is with ChannelConfigOptions

use web_audio_api::node::{ChannelConfigOptions, ChannelConfig, ChannelInterpretation, ChannelCountMode};

let opts = ChannelConfigOptions {
    count: 1,
    count_mode: ChannelCountMode::Explicit,
    interpretation: ChannelInterpretation::Discrete,
};
let _: ChannelConfig = opts.into();

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Converts to this type from the input type.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.