Struct vulkano::buffer::device_local::DeviceLocalBuffer
[−]
[src]
pub struct DeviceLocalBuffer<T: ?Sized, A = Arc<StdMemoryPool>> where A: MemoryPool { /* fields omitted */ }
Buffer whose content is accessible by the CPU.
Methods
impl<T> DeviceLocalBuffer<T>
[src]
fn new<'a, I>(device: &Arc<Device>, usage: &Usage, queue_families: I) -> Result<Arc<DeviceLocalBuffer<T>>, OomError> where I: IntoIterator<Item=QueueFamily<'a>>
Builds a new buffer. Only allowed for sized data.
impl<T> DeviceLocalBuffer<[T]>
[src]
fn array<'a, I>(device: &Arc<Device>, len: usize, usage: &Usage, queue_families: I) -> Result<Arc<DeviceLocalBuffer<[T]>>, OomError> where I: IntoIterator<Item=QueueFamily<'a>>
Builds a new buffer. Can be used for arrays.
impl<T: ?Sized> DeviceLocalBuffer<T>
[src]
unsafe fn raw<'a, I>(device: &Arc<Device>, size: usize, usage: &Usage, queue_families: I) -> Result<Arc<DeviceLocalBuffer<T>>, OomError> where I: IntoIterator<Item=QueueFamily<'a>>
Builds a new buffer without checking the size.
Safety
You must ensure that the size that you pass is correct for T
.
impl<T: ?Sized, A> DeviceLocalBuffer<T, A> where A: MemoryPool
[src]
fn device(&self) -> &Arc<Device>
Returns the device used to create this buffer.
fn queue_families(&self) -> Vec<QueueFamily>
Returns the queue families this buffer can be used on.
Trait Implementations
impl<T: Debug + ?Sized, A: Debug> Debug for DeviceLocalBuffer<T, A> where A: MemoryPool, A::Alloc: Debug
[src]
impl<T: ?Sized, A> Buffer for DeviceLocalBuffer<T, A> where T: 'static + Send + Sync, A: MemoryPool
[src]
fn inner(&self) -> &UnsafeBuffer
Returns the inner buffer.
fn blocks(&self, _: Range<usize>) -> Vec<usize>
Given a range, returns the list of blocks which each range is contained in. Read more
fn block_memory_range(&self, _: usize) -> Range<usize>
Returns the range of bytes of the buffer slice used by a block.
fn needs_fence(&self, _: bool, _: Range<usize>) -> Option<bool>
Returns whether accessing a range of this buffer should signal a fence.
fn host_accesses(&self, _: usize) -> bool
Called when a command buffer that uses this buffer is being built. Read more